Articles by Ben Dennison
- 6 Most Questionable Game-to-Game Adaptations 7 months ago
- 7 Least Practical Controllers 7 months ago
- 6 Crappy Items Marketed Towards Gamers 7 months ago
- The 7 Worst Spin-Offs to Classic Games 6 months ago
- 4 Most Expensive Mistakes in The Gaming Industry 8 months ago
- 4 Games You Will (Thankfully) Never Get To Play 7 months ago
- 4 Educational Games That Taught Us Nothing 6 months ago
- 4 Villains You Completely Misjudged 8 months ago
- 5 Worst Nintendo Knock-Offs 8 months ago
- The 4 Most Bizarre Religious Games 8 months ago
- 4 Peripherals That Should Have Rocked (But Failed) 8 months ago
- The 6 Most Overwhelmingly Japanese Games 8 months ago
- The 5 Unwritten Rules of Brawler Games 8 months ago
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The 6 Crappiest Bosses in Mega Man
8 months ago
Quick scenario: You just broke out of a federal prison. Now that you're a free man, what's the first thing you do? If you're Dr. Wily then the answer is “groom your bitching mustache.” Then you construct a series of eight robots, each with a unique theme and novelty but also with a specific weakness that another robot in said series could easily exploit. Why? Because fuck sensible logic, that's why.
- 4 Games You Are Embarrassed to Love (And How to Make Them Manlier) 9 months ago
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The 5 Least Anticipted Games of 2009
9 months ago
While it's true that a new year brings the promise of many new, exciting things it also ensures there will be just as many terrible experiences, and video games are no exception. With so many titles being released in a year it's generally accepted that the quality will range from "Rad" to "Somewhat Poisonous."

