Articles by Ben Dennison
- 6 Most Questionable Game-to-Game Adaptations 11 months ago
- 7 Least Practical Controllers 11 months ago
- 6 Crappy Items Marketed Towards Gamers 11 months ago
- The 7 Worst Spin-Offs to Classic Games 10 months ago
- 4 Most Expensive Mistakes in The Gaming Industry 12 months ago
- 4 Games You Will (Thankfully) Never Get To Play 11 months ago
- 4 Educational Games That Taught Us Nothing 10 months ago
- 4 Villains You Completely Misjudged 1 year ago
- 5 Worst Nintendo Knock-Offs 1 year ago
- The 4 Most Bizarre Religious Games 1 year ago
- 4 Peripherals That Should Have Rocked (But Failed) 1 year ago
- The 6 Most Overwhelmingly Japanese Games 1 year ago
- The 5 Unwritten Rules of Brawler Games 1 year ago
-
The 6 Crappiest Bosses in Mega Man
1 year ago
Quick scenario: You just broke out of a federal prison. Now that you're a free man, what's the first thing you do? If you're Dr. Wily then the answer is “groom your bitching mustache.” Then you construct a series of eight robots, each with a unique theme and novelty but also with a specific weakness that another robot in said series could easily exploit. Why? Because fuck sensible logic, that's why.
- 4 Games You Are Embarrassed to Love (And How to Make Them Manlier) 1 year ago
-
The 5 Least Anticipted Games of 2009
1 year ago
While it's true that a new year brings the promise of many new, exciting things it also ensures there will be just as many terrible experiences, and video games are no exception. With so many titles being released in a year it's generally accepted that the quality will range from "Rad" to "Somewhat Poisonous."

