Release Date: August 30th, 2016
Developer: Fiddlesticks Games
Available on PC, Xbox One, PS4, PS Vita
Written by James Williamson
Editor Note: Hue was reviewed using a Xbox One review code provided by Fiddlesticks Games.
The colours of the rainbow, so pretty in the sky!
Hue is the debut title game by Fiddlesticks Games, and they’ve opened their account with a statement to the puzzle-platformer genre.
Hue follows the story of a young boy aptly named Hue in a colourless world, discovering the majestic sentient of vibrant colours. Players must use these colours to progress through the levels in unique ways. Players will be accompanied by a female narrator, telling her story of coming into a colourful world, much like Hue.
The main gameplay mechanic in Hue is an interesting and challenging one. Players shift the colour palette to alter the background, thus making certain obstacles disappear or reappear. Using the right thumbstick, players get to choose one of eight colours, which get unlocked as the game progresses.
What Hue does differently to most other puzzle games is it forces the player not to think about what they’re adding, but what they’re removing. Multiple boxes and lasers in your way and all different colours? You’ll have to think which colour to choose to remove the lasers but keep the boxes as stepping stones in front of you.
Once the player has completed the colour wheel, Hue introduces new gameplay mechanics into the game one by one, allowing the players to learn them without feeling overwhelmed, as so often is the case with puzzle games. Bouncy boxes that change colour after each jump, lasers that will disintegrate Hue if he should pass through them, free flowing pipes oozing out paint making any box dragged through them immediately change to that colour.
Hue implores players to think things through before trying them, as running in willy-nilly will most likely result in failure. However, failure is also required to proceed, as results can sometimes only be achieved through see an error in ones ways.
Hue will frustrate many players, especially on the longer, more tedious levels. The lack of checkpoints in each level means if a player accidentally clicks on the wrong colour they could be dead immediately, thus throwing all progress for that current level down the drain.
At times when players may pass through a door and enter a smaller area. The zoom will compensate for the smaller room, but the colour select wheel won’t be compensated for, leaving the bottom half of the colour wheel cut out of the bottom of the screen.
Some puzzle rooms in the game can be completed by not intended means. A player might be able to very quickly jump and shift colours mid air in order to bypass certain obstacles previously not intended. This would require players to play with a claw grip, but nevertheless, seems like an exploit players can take advantage of.
Overall, Hue is an interesting puzzle game which will test players brains to have a non linear thinking style, and players won’t be able to chance their way through puzzles like many other puzzle games.
Fiddlesticks games have been impressive with their opening title, and at a reasonable price of $20.00 AUD, pick this game up if you have a genuine interest in it, otherwise, pick it up when it goes on sale. It’s a fun, easy to play platformer that is suitable for all ages!